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James,
I think mesh2 was designed to take care of this problem. 3DWin, PoseRay,
ObjUVPov and Pose2POV all support mesh2 and should convert the model for
you. Make sure that inside_vector is specified.
--
autowitch
http://www.autowitch.org
"James Taylor" <jim### [at] blueyonder co uk> wrote in message
news:3debeb87@news.povray.org...
> Hi all,
>
> somewhat to my surprise I discovered that a mesh (in this case a character
> from Poser) doesn't work properly in CSG operations. After a little
thought,
> i think this had something do to with the mesh not having an 'interior'.
is
> this correct? and how would alter the mesh to make CSG work properly?
>
> thanks
> jim
>
>
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